The design of our newest, and in fact our first fully functional, game is aimed at simplicity and consistency. We designed the menus and levels such that you’ll easily recognize the patterns and the flow of the app comes naturally.
The 150 levels are devided in 6 collections with each 25 levels, once you’ve completed the levels (or collected enough golden balls) in all previous collections you’ll unlock the next one. The progressbar below the animals indicates your progress in this collection. If a collection is unlocked the animals will be full-color, if not you’ll see a transparant version.
In each level you’ll be able to collection three golden/yellow balls, you’ll earn them depending on how fast you’ve completed a level.
In designing the levels we’ve tried to find a balance between creating an aesthetic that is different but that also supports the gameplay, rather than confuse the player with fancy animations.
And once in a blue moon you’ll come across a reference to a classic game or movie… Some will be obvious and others will only be recognized by a few amongst you.
We hope you’ll enjoy the design and little hidden easter eggs.
Please let us know how you feel about the design, we still have a lot to learn and we can’t do that without your feedback.
Have fun discovering the game!